Our Kickstarter campaign was a great success! We raised over $4,000, sold over 100 toys and raised over $200 for the wonderful Toys for Tots charity.
Now, we set our sights on manufacturing and launching Countdown later this holiday season. The tooling process is underway and our first manufacturing run will be starting shortly. Our current estimate is that we should have units in our warehouse by mid-November.
We can't wait for everyone to get a chance to play Countdown and will keep you up-to-date with manufacturing, delivery timelines and, of course, future toys!
We made it! After almost two years of development, we are so excited to announce a Kickstarter campaign for their award-winning toy, Countdown. After thousands of hours of play testing, working with the local Boys & Girls Club and elementary schools, we know the toy we've developed is ready for prime time.
Our Kickstarter campaign is a way for us to pre-sell units at a big discount, which will help us fund the first manufacturing run. We are expecting for first toy deliveries to take place in November!
The Kickstarter Campaign is available below:
Multiple pledge levels are available, ranging from Countdown toys to promotion opportunities to have your name or company listed in the credits section of each toy manufactured. A 'Toys for Tots' donation tier of $1 will be used to deliver Countdown units to holiday-focused charities to provide for families unable to buy gifts for their children.
The Kickstarter campaign runs from July 28th through August 28th. All backers will receive their toy in November this year, well in time for the holiday season.
This last Tuesday we ended our 3 part Tech Tuesday game creation session. On completion, we had a fully functioning game with lights, a button, and a display to show the score and instructions to the user. It may not be the most complex game in the world, but it's a game you can create at home to learn about electronics. It was a total blast to have these sessions, answer questions and help kids (and grown ups) learn a little more about technology we use every day.
If you weren't able to follow along live, that's ok! Check out our Tech Tuesday Game Development Overview blog post that has links to each video, the schematics and programming flow you'll need to start on your own.
Tech Tuesday is going to take a break next week, May 19th but will be back on Tuesday May 26th focusing on a new tech topic. We hope you'll join us then and make sure to follow the Pressure Games Facebook Page to get reminders of future livestreams!
Last week, a friend on Facebook put out the call:
A family member worked in the medical field and the cloth masks she uses are uncomfortable around the ears after being worn for hours at a time. Could anyone help 3D print a mask strap clip?
You may be asking yourself what a mask clip is.. we sure did. It's basically a band that goes around the back of your head for rubber bands from a mask to clip onto instead of your ears. It helps reduce pressure and tugging on the ears throughout the day and, after using one for a few minutes, I can attest to how nice it would be to have over a full 8-12 hour shift.
In a large city, there may be many businesses with 3D printers and resources to get these made. In our small town in Florida, we knew we were one of the few that could quickly change gears and deliver. That night, we printed 24 mask clips and delivered them the next day. They've been distributed to original requestor along with extras for co-workers and friends.
Yesterday, we concluded our 2nd part of creating a Red Light Reflex Game during our Tech Tuesday circuits livestream. The game involves 5 lights turning on and off in a sequence. There's one button that you have to press when the middle, red light is on. If you hit the button at the right time, you get a point! It's a really simple game to play but extremely satisfying to see it all come together with multiple wires, lights and the screen to display your score. At this point in the series, there's just one session left next Tuesday where we'll be adding the character display to show instructions and your score.
Here's a rundown of the lessons we've completed to get us to this point.